MCSDF ablation — live results
forward ctx18 (observe 18 → generate 63) · VGGT geometry · no memory slots · current: step ~400 / 10k (4%)
Headline (already visible at 4% training): the forest hallucination is GONE in all three
variants — the far/turn frames now generate corridor structure. Since all three share the fixed skeleton (VGGT consistent
geometry + real-extrapolation ctx18 cache) and differ only in the timestep field, this cleanly attributes content
correctness to memory quality, not the noise mechanism. Ranking A vs B vs baseline is too early — first formal
comparison at the 3k matched snapshot.
Before vs now — far frame (40), pier clip
The 4 conditions
| condition | training field | inference field | scale |
|---|---|---|---|
| Warp baseline | uniform (mean-matched, no noise map) | uniform SDEdit | LoRA-128 / 10k |
| A-cont | AsyncPatch random-patch (continuous, task-agnostic) | continuous τ=1−λk | LoRA-64 / 10k |
| A-mask | (same Model A checkpoint) | binary coverage (covered→0.45 held, unseen→1→0) | LoRA-64 / 10k |
| B | geometry noise-map (τ ceiling from point-cloud confidence) | continuous τ=1−λk | LoRA-64 / 10k |
A-cont vs B = training recipe · A-mask vs A-cont = inference granularity (same weights) · A-mask vs B = full paradigm · baseline (bigger rank!) vs B = does the noise map beat plain warp even at a capacity disadvantage.
Early strips @step400 — frames 0/20/40/60/80
Design
Milestones: 3k matched snapshot → compare_3way videos (GT | A-cont | A-mask | B) · 10k final. This page refreshes in place.